This article was first published on Stories by Theta Labs on Medium
In our last blog, the TFUEL Use Case, we discussed how the TFUEL token works to reward users, reduce CDN costs, and create a more engaged userbase for video platforms. Now let’s dive in to how that works in practice for TFUEL for the SLIVER.tv esports platform.
SLIVER.tv — The first Theta-powered platform
SLIVER.tv is invaluable to the Theta project, as the first implementation of the Theta protocol, the sandbox for further refinements, and the case study for how Theta can improve video platforms. In short, SLIVER is how we prove to the world that Theta really works!
Since mainnet launch in March, our strategy has been to slowly convert the existing SLIVER channels to run on the Theta Network, allowing users to relay the stream to other users nearby and earn TFUEL. From our very first featured Theta streamer, Dubpace, we’ve expanded to more than 20 streamers and often you’ll see up to 5 Theta channels running concurrently, with each pool of users relaying the stream to each other over the Theta Network.
The amount of traffic (measured in MB) relayed between peers on the Theta Network has continued to grow, which has been from 100% organic traffic. As we enter the next phase of growth this month and start focusing on marketing and user acquisition, we expect significant growth in Theta-powered traffic.
Despite the increased usage, we are still seeing great improvements in offload %, which is the amount of video traffic that is carried by Theta versus existing content delivery networks (CDNs) for a given day on SLIVER.tv. The average offload has reached 50%, with offload under ideal conditions reaching 80% in some sessions. Our development team continues to make great strides in optimizing our mesh streaming network, with the goal of achieving a network-wide ...
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Stories by Theta Labs on Medium